May 14, 2005, 02:20 AM // 02:20 | #1 |
Wilds Pathfinder
Join Date: May 2005
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Is there a way...to force die if your henchmen are alive?
Heh I got killed, my monk henchmen is stuck on a sign....and I'm dead. Is there anyway to continue...without having to go back to town? I just spent 20 mins dragging the level 6 henchmen to the breach area....
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May 14, 2005, 02:21 AM // 02:21 | #2 |
Ascalonian Squire
Join Date: Mar 2005
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I've had this problem myself and the only way I could continue was Map travel to a city and do the quest all over again...very frustrating.
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May 14, 2005, 02:22 AM // 02:22 | #3 |
Wilds Pathfinder
Join Date: May 2005
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I don't mind redoing the quest...:> It's getting the henchmen from the fort to the breach...:>
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May 14, 2005, 04:13 AM // 04:13 | #4 |
Ascalonian Squire
Join Date: May 2005
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Sounds like you are trying to do it a very difficult way. just take the crap henchmen from ascalon to piken square, and pick up henchies there to do whatever you think you need fort ranik henchies to accomplish.
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May 14, 2005, 05:13 AM // 05:13 | #5 |
Ascalonian Squire
Join Date: May 2005
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I've had everyone but one henchman die on the ashes quest, and that one surviving henchment glitched and got stuck in an unending ranged duel with the charr. Waited 15 minutes..and it was a stalemate. I had to restart the mission. My very next time through, everyone but 2 ranged classes died, but they were out of our bodies range, so they did not rez us, nor did they go into combat and die. They just stood there, endlessly. I think an automatic rez option would be a superb idea, because as seemless as the game has been, there are still the unforseeable events that cause you to get stuck.
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May 14, 2005, 05:21 AM // 05:21 | #6 |
Pre-Searing Cadet
Join Date: May 2005
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I can't figure out a good reason, either technical or balance-related, for there not to be a "release spirit" button. I, too, have had henchies get stuck and lost lots of progress due to a forced map jump. I've even had a group member (who shall remain nameless) run off from combat and go finish a quest while I lay trapped.
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May 14, 2005, 08:30 AM // 08:30 | #7 |
Krytan Explorer
Join Date: May 2005
Location: Tacoma, WA
Guild: First Name Only
Profession: W/E
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Yeah they really need a way to kill henchmen I was doing one of the quest from Ventari where you have to talk to the tree guy in The Falls. Well I made it to the falls fine and only wiped once there from the spiders. After I made my way past that my healer henchmen decided it would be fun to draw agro from all the centaurs on the hill so I wiped... at least that is what I wished happened instead from the first time I wiped there was still a random henchmen stuck in mid air not moving. So I wasted a good chunk of time for nothing and had to go through all of it again = \
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May 14, 2005, 01:15 PM // 13:15 | #8 |
Ascalonian Squire
Join Date: May 2005
Location: Peoples republic of New York
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I've had the same thing happen a few times. Twice I had my mage stand next to one of the "Piken Square" signs and do nothing causing me to have to log out. A kill all henchmen button in the options menu would be a great thing. Another annoying thing is when you re-spawn and one of your henchmen spawns in a different area and starts running until it hits an enemy. Of course it is in an area where you haven't been or can't get to so there is no way to resurrect them after they are killed. It is either time to log out, or finish the quest without that henchman. Unfortunately it has happened to me 3 times, and all three times it was my healer! :-(
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May 14, 2005, 01:47 PM // 13:47 | #9 |
Krytan Explorer
Join Date: May 2005
Location: Tacoma, WA
Guild: First Name Only
Profession: W/E
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Man I hear you the healer AI on where to stand is so crappy it always charges to the front instead of staying in the back with the rest of the ranged.
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May 14, 2005, 01:52 PM // 13:52 | #10 |
Academy Page
Join Date: May 2005
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It would be nice if there was a /kill command for instances like
or had 2 sand worms stuck in the center of a portal last night also. the newest patch is filled with surprises |
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